Shadow of The Tomb Raider Patch 3 Release Notes, Fixes DX12 problems

Shadow of The Tomb Raider PC System Requirements

Nixxes and EIDOS have just released a new Shadow of The Tomb Raider patch. Shadow of The Tomb Raider Patch 3 includes bugs fixes as well as stability improvements with DirectX 12.

Shadow of the Tomb Raider Patch Details

Some days ago Microsoft announced a new update for Windows 10 which was released for support of raytracing in DirectX 12. This update, however, does not include support for raytracing in Shadow of the Tomb Raider but it might in the near future.

This is the third patch in total and brings a large number of smaller stability and functionality fixes, updates, localization in various languages. The patch also fixes the problem related to some players not being able to achieve 100% completion and fixes DX12 problems specific to Windows 10 version 1511.

The patch will automatically download on Steam and will update the game automatically like with every other game on Steam. You can read the patch notes down below

Shadow of the Tomb Raider patch #3 notes

  • Fixes related to some players not being able to achieve 100% completion, including:
    • Problems related to the Champion’s Bow quest.
    • Problems related to the ‘Dr Croft’ and ‘That’s a Knife’ achievements.
    • Problems with monoliths.
    • And various others.
  • Fixes a problem where some items would not carry over into New Game+.
  • Fixes for a progression blocker some players experienced in Kuwaq Yaku.
  • Fixes for a progression blocker some players experienced in the Peruvian Jungle.
  • Fixes for a progression blocker some players experienced in Manko’s Tomb.
  • Fixed a problem where some in-game hints would still trigger even if the player had them disabled.
  • Updates to VO and localization in various languages.
  • Fixed a problem that caused some PC configurations to be unable to successfully enable stereoscopic 3D.
  • Fixed DX12 problems specific to Windows 10 version 1511.
  • A large number of smaller stability and functionality fixes.

What do you guys think about this third Shadow of the Tomb Raider patch? Did you feel any better performance out of this patch? Let us know in the comments down below.