While Mortal Kombat 11 was shown off on the floor at the recent PAX East 2019 show, video recording or taking pictures was forbidden. While we already know what the PC and console version of the game will look like, we are still at the $60 question – will the Switch version be able to keep up?
Mortal Kombat 11 Switch File Size – NOT Toasty!
Mortal Kombat 11 Switch is live, 23,609 MB aka 22.53GB
has a 1.0.1 day-one update to add BCAT….something pic.twitter.com/qXMxaELOTx— Nikki™ ???? (@NWPlayer123) April 9, 2019
NWPlayer has a bot that automatically retrieves data from Nintendo’s Content Delivery Network (CDN). This means whenever a new file is added to the Nintendo server, NWPlayers bot will pick up this data.
According to their finding, Mortal Kombat 11 will be a whopping 22.53GB. However, the news gets worse.
huh, base game is only 6.537GB, update is the bulk of it
gotta love @WBGames fuckery— Nikki™ ???? (@NWPlayer123) April 9, 2019
According to the tweets that follow, the physical version is only 6.5GB. The game will ship on an 8GB game cartridge, so this means users will have to download approximately 16GB of Data on their own.
We have seen massive game sizes in the past on the Nintendo Switch, with games like L.A Noire and Doom. On the good side, the aforementioned games ran great on the system, but these were relatively older games. Mortal Kombat 11 is going to be a whole different ball game as it isn’t a port of an older game.
oh and there's already *13* DLC listings pic.twitter.com/eUBOoxlWwY
— Nikki™ ???? (@NWPlayer123) April 9, 2019
Even more interesting is how the game has 13 DLC listed on the eShop in the premium edition. In the past, we have seen Mortal Kombat X release Kombat Pack 1 and Kombat Pack 2 which had 4 and 5 fighters respectively, and Injustice 2 had 3 Fighter packs with 3 Fighters packed in each.
We can already count 9 DLC characters, but whether Netherrealms sticks to The Kombat Pack route or the Fighter Pack route is yet to be decided, while the remaining 4 DLC could be cosmetic or other in-game items like boosts or something similar to Easy Fatalities in Mortal Kombat X.
While the lack of update or actual footage for the Nintendo Switch Version might be disconcerting, we will have to put faith into Netherrealms and hope they did a good job in porting the game.
The biggest problem comes down to hardware. While the Nintendo Switch does indeed have competent hardware, the system can barely hold a candle to the power of the Xbox One and PS4. The studio that ported Doom and the Wolfenstein games, Panic Button, relied on dynamic resolution when the game action got too intense.
This helped prevent massive frame rate drops and also helped maintain the quality of the game.
Mortal Kombat 11 is out April 23rd and it appears to be a strong entry in the series. It has been a while since we have gotten 2 Mortal Kombat games in one generation. The PS2 was an era of seeing constant Mortal Kombat games, PS3/Xbox360 only gave us the Mortal Kombat reboot, while the PS4 now has Mortal Kombat X and 11 to boot.
What are your thoughts on the file size? Let us know in the comments section below.