Horizon Zero Dawn 1.02 Patch Notes – Patch now available

Horizon Zero Dawn 1.02 Patch
Horizon Zero Dawn Screenshot

Horizon Zero Dawn is an action role-playing game from Guerrilla Games and Sony Interactive EntertainmentThe title originally came out on the PS4 back in 2017 but is now available on PC as well.  Now, the Horizon Zero Dawn 1.02 Patch Notes are available as the update becomes live.

This patch addresses a bunch of problems users are facing including various crashes, and performance issues.

HORIZON ZERO DAWN 1.02 PATCH NOTES

Below are the complete patch notes for the latest update

Known Issues

  • Some players are experiencing an out of memory error during the game optimization process.
  • Some players are experiencing GPU-related hangs during gameplay. The improved diagnostic data collection added in Patch 1.01 and Patch 1.02 is aimed at making it easier to track these down.
  • Some players are experiencing graphical settings issues, such as Anisotropic Filtering or HDR not working correctly.
  • Some players are experiencing performance issues on specific GPUs or hardware combinations.
  • Some players with a non-Latin-1 codepage may have had their save games missing after Patch 1.01; we have a script that can help relocate the missing save games. Please reach out to our team here using “Report Other Issue” for support.
  • We’re aware of and continue to investigate issues on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!

Crash Fixes

  • Fixed an issue where some players would crash during their first game boot when the ‘game optimization’ screen is active and they ran out of disc space.
  • Fixed an issue where some players would crash if they updated their video drivers after the game was already optimized previously.
  • Fixed an issue where some players would crash during gameplay because of memory incorrectly being overwritten.
  • Fixed an issue where some players would crash during gameplay due to a texture unstreaming bug.

Game Improvements

  • Improved performance when auto-saving (e.g. when completing a quest step).
  • Fixed an issue where some players experienced that V-sync wouldn’t properly turn off in borderless mode
  • Fixed an issue where some players experienced out of sync facial animations due to them being locked at 30FPS.
  • Reduced memory used when streaming shaders.

Other changes

  • Improved crash report flow and messaging. Each crash now includes an identifier you can use to communicate with our Customer Support.
  • Added more features to improve diagnostic data collection when submitting a crash report.

What do you think about these patch notes? Have your issues been mentioned? Let us know in the comments below and share your thoughts.