Dota 2 7.22c Patch (GAMEPLAY UPDATE): Balancing Heroes Once Again

Dota 2 battle pass 2019

Dota 2 7.22c patch has been deployed by Valve just a few moments ago, the patch brings changes to selected hero abilities and talents along with a single item update.

It’s almost been a month since Valve released the anticipated Dota 2 Battle Pass which is one of the best premium content Valve released for Dota 2 since TI5 compendium in terms of both money and skins. After almost a week of Battle Pass release, 7.22 patch was deployed on 24 May and after 2 days 7.22b was released. Following the mini-patch and recent collector’s cache release, Dota 2 7.22c patch has been revealed bringing changes to Heroes mostly. All of the details can be read from the release notes down below.

Dota 2 7.22c Patch Notes:

Since it is not a major patch I call it mini-patch, the new update brings balance to heroes after the release of 7.22. The release notes include all of the changes made to heroes in the latest patch, some of them are buffs some of them are nerf and the rest include changes in the talents, without further ado, here are the complete Dota 2 7.22c patch release notes.

Dota 2 7.22c Item Changes:

Ring of Basilius

  • Bonus damage increased from +7 to +8

Dota 2 7.22c HEROES Update:

Axe

  • Base movement speed increased by 10

Batrider

  • Flaming Lasso cooldown increased from 100/80/60 to 100/90/80

Bloodseeker

  • Base armor increased by 1

Bristleback

  • Base damage increased by 3

Chaos Knight

  • Chaos Bolt mana cost reduced from 140 to 110/120/130/140

Chen

  • Divine Favor aura no longer provides +4/8/12/16 damage
  • Divine Favor now has the Recall ability instead of Holy Persuasion with a 60 second cooldown
  • Divine Favor HP regen increased from 1/2/3/4 to 2/3/4/5
  • Holy Persuasion now provides +8/16/24/32 bonus damage to the converted creep
  • Penitence manacost increased from 70 to 70/80/90/100

Talents

    • Level 10 Talent reduced from +35% XP Gain to +30%
    • Level 15 Talent changed from +10 Divine Favor Damage to +20 Holy Persuasion Damage
    • Level 15 Talent changed from +7 Armor to -30s Divine Favor Cooldown

Clinkz

Talents

  • Level 10 Talent changed from +5 Armor to +8 Agility
  • Level 10 Talent changed from +12% Magic Resistance to +10 Strength
  • Level 15 Talent changed from +15 Strength to -30s Burning Army Cooldown
  • Level 25 Talent increased from +3s Strafe Duration to +4s

Clockwerk

  • Battery Assault cooldown reduced from 32/28/24/20 to 24/22/20/18

Dark Seer

  • Surge reduced from 30/45/60/75% to 25/40/55/70%

Talents

  • Level 20 Talent reduced from +100 Ion Shell Damage to +80

Dark Willow

  • Base attack speed increased from 100 to 115
  • Shadow Realm max damage duration reduced from 4 to 3.5 seconds

Dazzle

  • Bad Juju cooldown reduction increased from 20/35/50% to 26/38/50%

Talents

  • Level 10 Talent changed from +200 Health to +30% XP Gain

Dragon Knight

  • Base intelligence increased by 3

Talents

  • Level 10 Talent increased from -25% Breathe Fire Damage Reduction to -30%
  • Level 15 Talent increased from +350 Health to +400

Elder Titan

  • Astral Spirit attack damage bonus per hero increased from 15/30/60/80 to 20/40/60/80

Enchantress

  • Impetus range increased from 550 to 575 (matching the hero’s attack range)
  • Enchant cooldown reduced from 22/18/14/10 to 20/16/12/8

Enigma

  • Intelligence gain reduced from 3.9 to 3.6

Faceless Void

  • Chronosphere radius increased from 425 to 450
  • Time Lock chance increased from 10/14/18/22% to 12/16/20/24%

Huskar

  • Life Break slow increased from 40/50/60% to 60%

Invoker

  • Base armor increased by 1

IO

  • Attack range reduced from 575 to 500
  • Base armor increased by 1
  • Strength gain increased from 2.5 to 3
  • Tether regen reduced from 105/120/135/150% to 90/110/130/150%
  • Tether cancel now has a 0.25s cooldown to prevent accidental uses
  • Spirits no longer slow

Talents

  • Level 10 Talent changed from +20% XP Gain to Spirits Apply Slow

Keeper of the Light

  • Will-O-Wisp radius increased from 675 to 700

Lich

  • Base intelligence increased by 2
  • Sinister Gaze cooldown reduced from 30 to 30/28/26/24
  • Chain Frost damage increased from 250/375/500 to 250/400/550

Talents

  • Level 25 Talent increased from 50% slow to 60%

Luna

  • Base health regen increased from 0 to 0.5

Medusa

  • Strength gain increased from 1.3 to 1.5

Mirana

  • Base mana regen increased from 0 to 0.4
  • Starstorm cast point reduced from 0.5 to 0.4

Morphling

  • Waveform cooldown increased from 17/15/13/11 to 20/17/14/11
  • Waveform manacost increased from 140/155/160/165 to 150/155/160/165

Necrophos

  • Heartstopper heal regen per stack increased from 2/3.5/5/6.5 to 3.5/4.5/5.5/6.5
  • Heartstopper mana regen per stack increased from 3/4/5/6 to 3.5/4.5/5.5/6.5

Nyx Assasin

  • Base health regen reduced from 3.25 to 2.
  • Spiked Carapace duration reduced from 2.25 to 2

Phantom Lancer

  • Juxtapose illusion damage increased from 16% to 18%

Talents

  • Level 10 Talent increased from +15% Evasion to +20%

Pheonix

  • Fire Spirits Release no longer has a micro cast point interruption
  • Icarus Dive cooldown reduced from 36 to 36/34/32/30

Puck

  • Base health regen increased from 0 to 0.5
  • Level 25 Dreamcoil talent no longer requires enemies to be in attack range of puck, as long as puck is within 200 range of the edge of the circle
  • Level 25 Dreamcoil talent attack interval reduced from every 0.6 seconds to every 0.7 seconds

Talents

  • Level 10 Talent increased from +5 All Stats to +6
  • Level 10 Talent increased from +125 Cast Range to +150

Sand King

  • Strength gain reduced from 3.2 to 3
  • Sandstorm manacost increased from 60 to 75

Shadow Shaman

  • Base attack speed reduced from 100 to 90

Skywrath Mage

  • Concussive Shot damage increased from 70/140/210/280 to 100/160/220/280

Talents

  • Level 10 Talent changed from +8 Intelligence to +30% XP Gain

Slardar

  • Base HP regen increased by 0.5

Sven

  • Storm Hammer stun duration reduced from 1.7/1.8/1.9/2 to 1.4/1.6/1.8/2
  • Warcry manacost increased from 40 to 60

Terrorblade

  • Strength gain increased from 1.5 to 1.7

Timbersaw

  • Base strength increased by 2
  • Base mana regen increased from 0 to 0.25

Tinker

  • March of the Machines manacost reduced from 145/150/165/190 to 130/150/170/190

Talents

  • Level 15 Talent changed from +30 Movement Speed to +150 Gold/Min
  • Level 15 Talent increased from +10% Spell Lifesteal to +15%
  • Level 20 Talent increased from +8 March of the Machines to +10

Treant Protector

  • Base armor increased by 1
  • Overgrowth duration increased from 3.25/4/4.75 to 3.5/4.25/5

Troll Warlord

  • Whirling Axes Melee damage reduced from 75/125/175/225 to 50/100/150/200

Tusk

  • Movement speed increased by 5

Underlord

  • Base armor increased by 1

Undying

  • Fixed the +5 Tombstone Attack talent not causing the right amount of health change
  • Fixed Soul Rip not healing Tombstone for the intended amount
  • Soul Rip max unit count reduced from 10/12/14/16 to 8/10/12/14
  • Soul Rip Heal/Damage from 18/22/26/30 to 22/26/30/34

Vengeful Spirit

  • Magic Missile cooldown reduced from 10 to 9

Warlock

  • Fatal Bonds damage reduced from 13/17/21/25% to 12/16/20/24%

Talents

Level 10 Talent reduced from +5% Fatal Bonds Damage to +4%

Weaver

  • Geminate Attack bonus damage from 10/20/30/40 to 10/25/40/55

What do you think about Dota 2 7.22c patch? Let us know down in the comments below.

[Source: Dota 2 official website]