Dark Souls Remastered is one of the most anticipated upcoming releases of next month, with improved resolution and frame-rate, fans, and new players will be going back to the brutal land of Lordran once more. However, for Nintendo Switch fans, we have some bad news, since Dark Souls Remastered for Nintendo Switch has been delayed, check out the details below
Switch Version Delayed
Check out the tweet from the official Dark Souls and Bandai Namco twitter pages regarding the delay of the Switch version below
Due to the nature of causality, we must announce that the Nintendo Switch version of #DarkSoulsRemastered will be pushed back to summer of 2018, and with it, the release of the Solaire of Astora amiibo.
PC/PS4/X1 versions will maintain their May 25th release date.
— Dark Souls (@DarkSoulsGame) April 17, 2018
The Nintendo Switch version of #DarkSoulsRemastered will be pushed back to Summer 2018, as well as the Solaire of Astora amiibo. We apologise for the delay but rest assured, the extra time will improve your journey to Lordran.
PC/PS4/X1 versions is still coming 25th May 2018.
— BANDAI NAMCO UK (@BandaiNamcoUK) April 17, 2018
While the reasons for the delay itself aren’t revealed which is Summer, for the game and the amiibo, both pages assure that it’s done to improve the current version of the game. A game being delayed to be improved upon is always a better alternative to releasing a broken game with performance issues and such.
We can look back at what Shigeru Miyamoto said regarding delayed games
A delayed game is eventually good, but a rushed game is forever bad.
So while Nintendo fans might be disappointed by this news, it’s always nice to know that the developers are working hard at making something better than what they currently have and realize that the fans deserve something better.
However, other platform fans can rest assured as only the Switch version has been delayed as PC/PS4/X1 versions will maintain their May 25th release date. So it’s not bad news entirely, at least not for non-switch users.
You can check out some remastered gameplay here
and some Dark Souls Remastered for Nintendo Switch gameplay as well
Check out all the changes in the game below
Dark Souls Remastered Graphics Changes
- PS4 Pro, Xbox One X, and PC – 4K resolution with compatible TV/monitor at 60fps
- PS4 Pro and Xbox One X will display upscaled-4K resolution while PC version will be native 4K
- PS4 and Xbox One – 1080p resolution at 60fps
- Switch – 1080p resolution at 30fps when docked to TV. 720p resolution at 30fps when in handheld mode.
Dark Souls Remastered Online Multiplayer Changes
- Maximum number of players has increased from 4 to 6
- The Dried Finger item will be needed to play with 6 players
- Dried Finger has been moved from the Painted World of Ariamis level to the Undead Burg merchant to be obtainable earlier in the game. The Dried Finger location in the Painted World has been replaced with a Twin Humanities item.
- Password Matchmaking is now available similar to Dark Souls III. When a player is summoned in Password Matchmaking the player level will be synced.
- Now easier for friends to be matched with each other. When the guest player’s character level and weapon is higher than that of the host player, the level will be adjusted accordingly.
- Healing items will not be available during PvP with the exception of Estus Flasks. To prevent long and drawn out battles, the number of Estus Flasks is halved for phantoms.
- When a player defeats an invading phantom, their Estus Flask is restored.
- Players can turn on/off global matchmaking
- Players can now prevent matched Red Phantoms from seeing their “White Sign Soapstone” sign
- Players can no longer summon ally phantoms consecutively when in combat with enemy phantoms.
- In online play, players who are outside of the host’s parameter range will not be matched with each other (the players can still be matched via Password Matching.
Are you excited about Dark Souls Remastered for Nintendo Switch? Why do you think the game is delayed? Let us know in the comments below