While Sledgehammer claims to have gotten historically accurate when developing the latest installment in the Call of Duty series, I must have missed the history book which mentioned how Call of Duty WW2 Loot Crate Fall From The Sky and open before you.
As you can see from the above gif, this is something that can eventually be good for a laugh or two when it initially happens.
Loot boxes have become a norm in gaming, while some do it well like Overwatch, and games like Star Wars Battlefront 2 are lambasted for it, Call of Duty has adopted the model since 2014’s Advanced Warfare first introduced it.
While all the unlocks from the loot boxes has always been cosmetic, the trend will continue with WW2 but in a more comical manner.
As pointed out by Reddit user cuzseile, you now have the option of having the loot crate fall at a designated spot on the new social space that players can wait in between matches. The new social space called Headquarters has a lot of other neat features outside of being a polished waiting room: (Courtesy of GameSpot)
- There are daily and weekly quests you can take on to earn rewards.
- Players who take part in all the social elements stand to get more supply drops.
- You can look at leaderboards, check your mail, inspect other players’ attributes, use emotes, check up on Call of Duty news, or watch streams from inside a virtual theatre.
- You can group up from inside Headquarters and head into multiplayer or zombies as a group.
- You can “kick a few objects around,” hopefully a soccer ball.
- You can sit down and watch the 1v1 Pit matches.
- There will be “dynamic events” in Headquarters, too, one example being an “aerial scramble that drives players to anti-air guns to fend off the base from enemy aircraft.
- There could be seasonal events in Headquarters.
- The game’s cosmetic items aim to be authentic and genuine for the time period.
As you can see, Headquarters is a great place to kill time waiting between matches and be a participant in loot crate unboxings. GameSpot also mentions that players will be rewarded for watching others open loot crates, so there is added incentive to head towards players who drop a fresh crate.
Its worth mentioning that, of course, no one else can take the contents of your loot crate, or vice versa. Although if you have really bad luck and are afraid of opening your loot in front of others, you will have to find yourself a nice secluded spot to hide your bad spins.
Albeit the way the game has handled loot crates is indeed very unique, but eventually, the comic appeal of it will wear out soon.
What are your thoughts on how the loot crate system is handled in WW2? Let us know in the comments section below.