It’s been a while since Valve released their anticipated Dota 2 based card game, Artifact. The game had a very weak reception and many people thought the game might flop but instead, it was very well received due to the mastermind behind the development, Richard Garfield. Artifact January 18 update patch notes have been dispatched bringing improvements and bug fixes.
Artifact January 18 Update Patch Notes Details
In the release patch notes, many of the in-game issues have been addressed including not being able to inspect heroes in the minimap. Check out the rest of the release notes down below:
- Fixed the game engine pausing when bringing up the Steam Overlay.
- Added buttons to the HUD for viewing decklists.
- Fixed not being able to inspect heroes in Minimap.
- Fixed Marrowfell Brawler dialog not working.
- Fixed being able to get the Fought Well bonus in tied games.
- Visual improvements for Keenfolk Musket, Sow Venom, Fury Swipes, Corrosive Skin, and Hellbear Crippler.
- Fixed visual bugs with heroes sometimes overlapping during deployment.
- Thundergod’s Wrath now shows its played card after the animation.
- Various stability improvements.
- Card draw
- Entering and exiting shopping
- When an opponent plays an Improvement the camera no longer scrolls to the target lane
- Dimensional Portal, Defensive Bloom, Sow Venom
- Eclipse, Thundergod’s Wrath, Poof
Artifact Player Base Down! Is The Game Dying?
The game was launched in November 28th with the peak of 60k+ players the next day. After that, the player base went quite downhill to a high percentage of 97. As of today, Artifact has less than 10,000 players who actually play the game. The negative ratings and criticism received by the game is due to the way Valve’s charging the players for cards and ranked matchmaking. The game has yet to receive a major update since November 30th. I think this update might save the game and Valve should make some sensible policies to save the game from dying. Let us know what do you think.