{"id":74090,"date":"2020-06-11T23:37:29","date_gmt":"2020-06-11T18:37:29","guid":{"rendered":"https:\/\/www.thenerdmag.com\/?p=74090"},"modified":"2020-06-11T23:37:32","modified_gmt":"2020-06-11T18:37:32","slug":"june-10-csgo-update-changes-b-doors-allowing-awp-players-to-hold-mid-doors-and-b-doors","status":"publish","type":"post","link":"https:\/\/thenerdmag.com\/june-10-csgo-update-changes-b-doors-allowing-awp-players-to-hold-mid-doors-and-b-doors\/","title":{"rendered":"June 10 CS:GO Update Changes B-Doors, Allowing AWP Players To Hold Mid-Doors & B-Doors"},"content":{"rendered":"\n

Earlier today, Valve <\/strong>released the June 10 Update<\/strong><\/a> for CS:GO<\/strong>. Although the update wasn’t massive, it still introduced some notable changes into the game, particularly the maps. Since CS:GO<\/strong> was released in 2012, Valve <\/strong>has changed many things in the game. It’s what has kept the franchise alive for so long! However, recently, Valve<\/strong> has become somewhat oblivious to the CS:GO<\/strong> community.<\/p>\n\n\n\n

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Today we're shipping a number of changes to improve player visibility. We've added a new 'Boost Player Contrast' setting, made changes to locations on certain maps, modified a number of agents, and adjusted selective fog. Full details in today's Blog Post: https:\/\/t.co\/SAtGz3D1fT<\/a><\/p>— CS:GO (@CSGO) June 11, 2020<\/a><\/blockquote>