Fortnite V8.40 Patch Notes Revealed, Air Royale Limited Time Mode, New Infantry Rifle Rarities

Epic games just dropped Fortnite v8.40 patch notes. The new update will bring a new limited time mode called Air Royale, New rarities for Infantry Rifle, and Food Fight Mode. Check out the complete patch notes below.

Fortnite is perhaps the most popular BR game currently on multiple platforms. The game enjoys frequent updates from the developers who are always looking to improve the playing experience of the players. This time we have the first Fortnite Patch v8.40 Details.

Fortnite V8.40 Patch Notes Revealed

WHAT’S NEW?

Air Royale Limited Time Mode
Pilot the X-4 Stormwing in this Limited Time Mode as you fight to become the last plane flying! Complete free Challenges to unlock brand new Wraps as you rule the skies.

 

Infantry Rifle
New rarities for this precise, semi-automatic weapon are available now! Find and wield the Epic/Legendary variants and deliver accurate fire downrange.

LIMITED TIME MODE: AIR ROYALE

Summary
Climb aboard a plane and take to the skies in this fast-paced mode where players fight to be the last one flying!

Mode Details

LIMITED TIME MODE: FOOD FIGHT – DEEP FRIED

Summary

Mode Details

WEAPONS + ITEMS

GAMEPLAY

Bug Fixes

COMPETITIVE

PERFORMANCE

ART + ANIMATION

AUDIO

Bug Fixes

UI

Bug Fixes

REPLAY

Bug Fixes

MOBILE

Bug Fixes

CREATIVE

WHAT’S NEW?

Explosive Device
Destruction and demolition are made easy with The Explosive Device, now in Creative Mode.

Scoreboard Customization 
Customize the in-game scoreboard in new ways! Open the “My Island” menu to discover the different possibilities.

ISLANDS

  • When on the Hub, Featured Island portals now appear as doorways to these featured games.
  • Simplified the text above the portals to show the Creator’s name and the Island’s name.
    • Approaching the portal will cause a description for the game to animate into view.

GAMEPLAY

Bug Fixes

  • Fixed an issue where the player’s character would face the wrong direction when starting a game.
  • Fixed an issue where games could be started simultaneously on different islands when initiated by a player in the same server.
  • Fixed an issue where players could damage each other after the scoreboard appears.
  • Fixed an issue where players who join a match that’s in progress would not see progressive Outfit changes on the Peely Outfit.
  • Fixed an issue where some players were unable to aim down sight when playing games.
  • Fixed an issue where players would be scored as “Knocked Down” while spawning into a game in progress.
  • Fixed an issue where Reboot Cards were incorrectly appearing in Creative games.

WEAPONS + ITEMS

  • Infantry Rifle
    • Epic and Legendary Infantry Rifle variants
      • Deals 42, 44 damage

CREATIVE TOOLS + PHONE

Bug Fixes

  • Fixed an issue where a bright blue light would appear while copying and pasting objects with the Phone.
  • Fixed an issue where players could not enter Build Mode when the Phone was equipped, while using a controller.
  • Known issue: Delete sound effect plays twice when deleting an object.

PREFABS

  • Updated Car Gallery A with a Submarine, Arctic Submarine and Helicopter.
  • Updated the Jungle Temple Props Gallery with 3 different sized Moai Statues.

Bug Fixes

  • Fixed an issue in the Military Behemoth where external wall vents could appear to be floating.
  • Fixed an issue in the Military Behemoth where players could unintentionally drop off some stairways.
  • Fixed an issue where Military Gallery B Blue had a couple of building pieces showing up as red.
  • Fixed an issue where the collision box was too large around some assets in the Ring Gallery.

DEVICES

  • All new Explosive Device
    • When damaged during a game, the device will explode and damage objects and players around it
    • Limited to 100 Explosive Devices per island
    • Modify the following options:
      • Player Damage – The amount of damage inflicted on surrounding players (0, 2, 5, 10, 20, 25, 50, 75, 100, 150, 200, elimination)
      • Structure Damage – The amount of damage inflicted on surrounding structures (0, 5, 25, 50, 100, 500, 1000)
      • Damage Indestructible Buildings – Turning on this option will destroy buildings, even if “Building Damage In Game” is “Off”..
      • Health – The health of the Explosive Device (1, 25, 50, 75, 100, 200, 300, 400, 500, 1000, 2000, 5000)
      • Blast Radius – How far the explosion will reach from the point of origin (0.25, 0.5, 1, 1.5, 2, 2.5, 3)
      • Knockback – How forceful the explosion will be at knocking back players (off, low, medium, high, very high, super high)
      • Ignore Team For Damage – Turn on to ignore a specified team when dealing damage (none, 1-16)
      • Explode on Proximity Range –  Turn on to explode when a player is at a set distance from the device (off, 0.5, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10)
      • Ignore Team For Proximity – Turn on to ignore a specified team when entering designated proximity range (none, 1-16)
      • Time To Detonation From Game Start –  Turn on to start a timer for automatic detonation when a game starts (off, 5 sec, 10 sec, 15 sec, 30 sec, 1 min, 2 min, 5 min, 10 min, 30 min, 1 hr)
  • Creature Spawner has been updated to visualize the spawn radius around the device.
  • Added a “Spawn Through Walls” option to the Creature Spawner.
    • Turning this off will prevent creatures from being spawned on the other side of walls.
  • Added “Preferred Spawn Location” option to the Creature Spawner with “At Max Distance” or “Random” options.
    • “At Max Distance” will spawn creatures at the edge of the Max Spawn Distance.
    • “Random” will spawn them at random points within the spawn radius.
  • For the following devices, turning “Visualization” off will hide the device immediately upon starting a game, instead of waiting for the game start countdown to finish.
    • Barrier
    • Damage Volume
    • Player Checkpoint Plate
    • Player Spawn
    • Item Spawner
    • Radio
    • Music Sequencer

Bug Fixes

  • Fixed an issue where the Billboard had improper collision when reloading the Island or copying with the creative tool.
  • Fixed an issue where the Item Spawner “Time Before Initial Spawn” option was not functioning as intended.
  • Fixed an issue with the Shooting Gallery that would prevent players from hitting the bullseye on some targets.
  • Fixed an issue with the Shooting Gallery where you couldn’t hit the bullseye until you had started a game.
  • Fixed an issue with the Shooting Gallery that prevented sniper rifles from being able to register hits on the bullseye.
  • Clarified the units of time (eg. seconds, minutes) for related options on the Target Dummy Track in the Shooting Gallery.
  • Fixed an issue where the Target Dummy “Proximity Pop Up Range” setting only triggered at half the expected distance.
  • Fixed an issue where the Billboard was causing stretched textures to appear on player’s Islands when playing on mobile devices.
  • Fixed an issue where the player character’s head would appear floating over the Cannon when attempting to fly while inside.
  • Fixed an issue with the Capture Area device having inconsistent collision around the base.
  • Fixed an issue where the Creature Spawner destruction animation would trigger even though visibility was set to “Off”.

UI + SOCIAL + AUDIO

  • “UI Settings” can be found in the “My Island” menu.  Providing the ability to modify various user interfaces.
    • Time – Choose whether the clock counts down or up
    • Score Display Time – The amount of time the scoreboard is displayed after a match (Don’t Show, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30 seconds)
    • Winner Display Time – The amount of time the Winner UI is displayed (Don’t Show, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30 seconds)
    • HUD Type – Choose the optimal heads-up-display for the type of game you created (Default, Creature Elimination, Score)
    • Scoreboard Stat 1-5 – Choose the statistics that are tracked and shown on up to 5 columns on the scoreboard at the end of the match (None, Eliminations, Assists, Knocked Down, Collect Items, Health, Creature Eliminations, Score, Objectives, Time)
      • These statistics will serve as a tie-breaker (in sequential order) in the case that there is a tie under the primary rules of the game
  • The end of game Scoreboard has received a visual makeover to coincide with the new scoreboard options available for creators.
  • Winners are now prompted with new celebration animations, similar to the Victory Screen in Battle Royale.

Bug Fixes

  • You should now be able to see team member names over their heads based on the My Island Options.
  • Fixed an issue where placed trap sounds overlap and were very loud when spawning into a game.
  • Fixed an issue where vehicle destruction sound effects would play loudly when spawning into a game.
  • Fixed an issue where favorite Island codes could not be removed from the Featured Island Code list when using a controller.
  • Fixed an issue where the Fly Up prompt shows ‘Unbound’ in the Tooltip when using a controller.
  • Fixed an issue where the ammo count wasn’t displaying as infinite on weapons when infinite ammo was enabled.

PERFORMANCE

Bug Fixes

  • Fixed various performance and stability issues.

SAVE THE WORLD

WHAT’S NEW?

Bunny Brawler Luna
Make an egg-plosive entrance with this new Soldier!

Dashing Hare Ken
Poach the Husks with this new and egg-citing Ninja.

MISSIONS + SYSTEMS

  • Beta Storm Test the Limits returns!
    • The number of race gates has increased from 4 to 6.
    • A cinematic has been added to clarify when the race begins.
    • Watch out for the Husks! Prevent them from destroying the gate or you won’t be able to earn a platinum badge during your race.
      • This occurs after earning the Gold Medal.

Bug Fixes

  • Fixed an issue which caused BluGlo Siphons to be mislabeled on the map in Refuel the Homebase missions.

UI

  • The Hero Loadout picker panel now has a button callout for “Cancel”.
  • The Hero Loadout “Clear All” button is now available when only a gadget or team perk has been selected.

Bug Fixes

  • Fixed an issue with Hero rewards showing Survivor related descriptions on the XP bar when in the Command tab.
  • Fixed an issue that caused the ‘Manage Player’ panel to show an incorrect banner and power level while in the lobby.
  • Fixed an issue that caused the item details panel to have incorrect information when fast switching between inventory screens.
  • Fixed an issue that caused the “reward icon” and “earned reward” screens to not update properly when players skip the animation.
  • Fixed an issue that caused the tiles on the mission select screen to not refocus when party members level-up or evolve Heroes and Survivors.
  • Fixed an issue that caused Hero names to flicker when using a controller in the Hero Loadout select screen.
  • Fixed an issue that caused the reset menu to lose functionality when switching to a different Hero while the reset menu is open.
  • Fixed an issue that caused the power level notification to not show up when a new player joins your party.
  • Fixed an issue that caused the player to not see the respawn button prompt when falling off the world.
  • Fixed an issue that caused the looted items notification to have large spaces in the text.

PERFORMANCE

Bug Fixes

  • Fixed an issue that caused players to hitch when accessing the boosts menu during gameplay.
  • Fixed an issue that caused players to hitch when opening the Armory tab.

HEROES

  • Introducing Bunny Brawler Luna, a new Legendary Soldier!
    • Standard Perk: Eggs-plosive Entrance
      • Shockwave drops 3 egg bombs, which each deal 54 base damage to nearby enemies.
    • Commander Perk: Eggs-plosive Entrance+
      • Shockwave drops 3 egg bombs, which each deal 162 base damage to nearby enemies.
    • Available in the Event Store on April 17 at 8 PM Eastern Time.
  • Introducing Dashing Hare Ken, a new Legendary Ninja!
    • Standard Perk: Eggs-termination
      • Kunai Storm throws 3 egg bombs, which each deal 37 base damage to nearby enemies.
    • Commander Perk: Eggs-termination+
      • Kunai Storm throws 3 egg bombs, which each deal 111 base damage to nearby enemies.
    • Available in the Event Store on April 17 at 8 PM Eastern Time.
  • The Legendary Soldier Rabbit Raider Jonesy Returns!
    • Standard Perk: Sure Shot
      • Increases Sniper Critical Damage by 75%.
    • Commander Perk: Sure Shot+
      • Increases Sniper Critical Damage by 225%.
    • Available in the Event Store on April 17 at 8 PM Eastern Time.

Bug Fixes
Fixed an issue where T.E.D.D.Y would not go on cooldown if the ability was interrupted mid-throw.

WEAPONS + ITEMS

  • Easter Egg Launcher
    • Lobs egg mines that explode on contact with enemies. Maximum of 6 eggs active at a time.
    • Available in the Weekly Store from April 17 at 8 PM Eastern Time until April 24 at 8 PM Eastern Time.

Bug Fixes

  • Fixed an issue where the Broadside trap’s cannonballs weren’t being destroyed by the Super Shielder’s shield.

GAMEPLAY

  • “Auto Equip Better Weapon” now equips based on Power Rating instead of Weapon DPS.

Bug Fixes

  • The Cannonade Launcher has been reclassified as a cannonball weapon, allowing it to get damage buffs from the Avast Mateys perk.

ART + ANIMATION

  • Storm Shield and mission loading screens are now biome based rather than mission based.

Bug Fixes

  • Fixed a large gap that could be found in some Autumn Cities.

AUDIO

  • Updated the audio when Med Bot revives a downed player.

Bug Fixes

  • Fixed an issue that caused the in-game music to continue playing after skipping the victory and defeat cinematics.
  • Reduced volume on the Nailer weapon to be consistent with other weapons.

GENERAL

UI

  • Updated the Main Menu Party Bar in Battle Royale and Creative modes to simply be a list of players who are in your selected voice channel.
    • Interacting with mouse or controller will perform a “Toggle Mute” on that player.
  • The icon for your selected skin or hero loadout now appears in the top left of the Social Panel.

Bug Fixes

  • Fixed an issue in Battle Royale and Creative that would sometimes cause your lobby character to not reappear on your pedestal.

SOCIAL

  • Updated lists for Save the World, Battle Royale and in-game Social Panel to more logically identify Party Members before the game starts, and Team Members once in-game.
    • We also display any Party Members that are not in-game with you when applicable.

GAMEPLAY

Bug Fixes

  • Fixed emote hotkeys so they correctly play emotes.

​​​​​​​

KNOWN ISSUES

Want to track the top community issues? Head over to our Fortnite | Community Issues Trello board here

Exit mobile version