Call of Duty WW2 System Requirements, PC Settings and Features Revealed

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The newer Call of Duty WW2 System Requirements will definitely make your PC break a sweat.

The new Call of Duty WW2 System Requirements, PC Settings, and Features show that the series is being prominence once more! Call of Duty WW2 is only a week away from a global release, the game is a return to its original roots of World War 1 and 2, the era that put the series on the map.

Sledgehammer games, the current developer of the game has just released a slew of information talking about the PC features and graphical settings for the game.

The developer has confirmed for HDR to available for the game on launch day, and for people to collect steam cards as they play the game if that’s your cup of tea.

COD WW2 PC Exclusive Features:

The studio also detailed the PC exclusive features which are sure to show that just like Assassins Creed Origins, this is not a rushed port. The post by Sledgehammer details a game that was made with intricate detail and plenty of feedback from the community.

Additional Features – In addition to multi-monitor support (we’re having a lot of fun in the studio lining up three monitors to get a single render across all three, by the way…), we will also have HDR support ready for Day 1. We’re also creating Steam Trading Cards to collect as you play.

These are in addition to previously stated PC specific features, which included:

  • Native 4K Support
  • Framerate Cap Slider (up to 250FPS)
  • Keyboard/Mouse Fully Re-mappable
  • Controller Support
  • Nvidia G-Syncä Monitor Support
  • FreeSyncä Monitor Support
  • Ultra-Wide Monitor Support
  • High-Resolution Mouse Support
  • Advanced Video Settings

In addition to the above, the team has learned from feedback in the Beta and implemented the following changes. You will also be glad to know that aim assist has been disabled for the game to keep a level playing field.

FOV Slider – We’ve increased the FOV slider range further for most aspect ratios. We maintain the following FOV limits based on aspect ratios so that ultra-wide or multi-monitor users do not get an unfair advantage.

Aspect Ratio Maximum FOV
4:3 100
16:10 100
16:9 95
21:9 80
>21:9 70

 

Beta Learnings – In addition to the overall performance tuning improvements and anti-cheat updates already listed, we’ve also implemented numerous fixes following the PC Beta:

  • Extend FOV (noted above)
  • Scroll bars on options that scroll
  • Allow numerical entry to mouse and controller sensitivity options (in addition to slider)
  • Streamline the exit of the game
  • Option to hold for scoreboard, instead of default toggle
  • Option to hold for sprint, instead of default toggle
  • Option to bind lean left/right keys in multiplayer
  • Option to bind inspect weapon
  • Making the resolution options more clear and consistent
  • Video option previews
  • Add a video option video memory indicator
  • Warnings about video memory over-commitment (noted above)
  • Investigated and fixed input smoothing problems with high-resolution gaming mice

and the final icing on the cake comes to us in the form of updated System Requirements for the game, as per the data acquired from Beta players.

The new System Requirements are as follows:

Specs – Following the Beta, we’ve updated the Specs. Here are the final minimum and recommended PC Specs.

Recommended Call of Duty WW2 System Requirements

Minimum Call of Duty WW2 System Requirements

The real icing on the cake comes to us from the fact that almost 100% of the matches that were hosted on the Beta were all on dedicated services! Meaning we don’t have to rely on one of the players in the lobby being the host to the game.

This is indeed proof that the developers are hard at work on delivering a quality product for console and PC gamers, without letting the console market dictate the performance of the game on the PC. It has been a while since we have such intricate detail on PC ports of the game, and it is good to see the return of beautiful PC versions of AAA games from a Call of Duty Game again.

With all of this in mind, we would love to know what you think about the game, now that it has gone above and beyond what we initially knew about the games system requirements a few months ago.

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